Modern Warfare 3 Focusing on Gun Skill in Multiplayer

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A reduction of the number of so-called hotspots on the multiplayer maps of Modern Warfare 3 will alter and accelerate the flow of action in this fall's installment of the Call of Duty franchise juggernaut, one of the game's creators told Kotaku this week in New York City.

The makers of Modern Warfare 3's multiplayer mode are creating maps that include no more than five hotspots—places from which enemy players may be hiding or shooting—for a gamer to worry about at any one time.
"It simplifies it so that the less skilled player has less to think about," Robert Bowling, creative strategist at Modern Warfare development studio Infinity Ward told me yesterday. "What happens when you have more is that the professional guys are using that spot that is either difficult to get to. … There's fewer places to hide, which discourages the more camper mentality that seemed to emerge in the map design of Modern Warfare 2."

The multiplayer maps will also de-emphasize the verticality of combat that was introduced in Modern Warfare 2, Bowling said, offering that type of tiered conflict more selectively. A reliance on air support, also emphasized in the last Modern Warfare, will also be reduced, switching to something that will feel, Bowling believes, a little more like the first Modern Warfare, Call of Duty 4.

"Modern Warfare style is, for me, all about the high-speed, fast-paced—and I'm talking in terms of smooth controls and 60-frames-per-second framerate—infantry-focused combat," Bowling said. "And it's all focused on that gun-on-gun gameplay, especially in Modern Warfare 3. I feel like it's something we nailed with Call of Duty 4. We moved away from it a little bit with MW2, relying heavily on air support, killstreaks, perks and stuff like that. Modern Warfare 3, very much [is] building up from that Call of Duty 4 mentality of gun-on-gun, fast-paced infantry gameplay."



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Source: http://kotaku.com/5821230/modern-warfare-3-multiplayer-will-borrow-gun+on+gun-feel-of-call-of-duty-4-de+emphasize-verticality-of-mw2

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"Modern Warfare 3 Focusing on Gun Skill in Multiplayer" :: Login/Create an Account :: 57 comments

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RozyPosted:

I loved Call Of Duty 4. It was the best CoD ever made in my mind. I like the killstreak system in their because hey were simple and less campers. Also higher killstreaks, such as nukes, cause people to boost more which destroyes the game. I hope MW3 is awesome!

deathchildPosted:

I just hope it whoops Black Ops ass. Enjoyed all the Modern Warfares so far so this should be up to scratch. Cant wait...

AsianTemptationPosted:

Villain Id like to go back to COD 4 way of kilstreaks.

"While its nice to hear that the engine has once again been revamped for Modern Warfare 3"

oh boy im so excited for the same engine theyve used for 5 years

"There is elegance in the map design, with great flow and less verticality"

Wasnt the lack of map diversity as far as verticality criticised in Black Ops?

"teamwork is crucial for success"

If i ever play a call of duty game that rewards the team more than the individual, id be amazed.

"At least that is how I feel as a fan-boy/developer. - Michael Condrey"
Oh. that explains it all.

Im ready for the same exact game guys!

And I will go buy it, and spend hours online **** about the same old BS, while inside loving it so much


First of all, umad bro? Second, the engine is 3 years old, not 5. Get your facts straight before you start talking like a smartass.

loomis20098Posted:

Villain Id like to go back to COD 4 way of kilstreaks.

"While its nice to hear that the engine has once again been revamped for Modern Warfare 3"

oh boy im so excited for the same engine theyve used for 5 years

"There is elegance in the map design, with great flow and less verticality"

Wasnt the lack of map diversity as far as verticality criticised in Black Ops?

"teamwork is crucial for success"

If i ever play a call of duty game that rewards the team more than the individual, id be amazed.

"At least that is how I feel as a fan-boy/developer. - Michael Condrey"
Oh. that explains it all.

Im ready for the same exact game guys!

And I will go buy it, and spend hours online **** about the same old BS, while inside loving it so much
U mad Bro?

elfyyevoPosted:

i hope the game isnt as slow and boring as black ops

CombPosted:

I am going to camp my heart out for the kill streaks and the for the best reward around, making stupid people angry at you because you camp. :)

iiR4nD0MxSc0p3ZPosted:

bravesFTW 3-5-7 :)


SnD killstreaks for mw2 be 4-5-7 ftw :)

VillainPosted:

Id like to go back to COD 4 way of kilstreaks.

"While its nice to hear that the engine has once again been revamped for Modern Warfare 3"

oh boy im so excited for the same engine theyve used for 5 years

"There is elegance in the map design, with great flow and less verticality"

Wasnt the lack of map diversity as far as verticality criticised in Black Ops?

"teamwork is crucial for success"

If i ever play a call of duty game that rewards the team more than the individual, id be amazed.

"At least that is how I feel as a fan-boy/developer. - Michael Condrey"
Oh. that explains it all.

Im ready for the same exact game guys!

And I will go buy it, and spend hours online bitching about the same old BS, while inside loving it so much

-CoD-Posted:

-Ant- Anything will be better than black ops.

Even if it plays like modern warfare 2 I don't care.

They need to tone down kill streaks heavily.
Agreed, I hope the 'Gun On Gun' means the killstreaks will be toned down

AntPosted:

Anything will be better than black ops.

Even if it plays like modern warfare 2 I don't care.

They need to tone down kill streaks heavily.