Modern Warfare 3 Focusing on Gun Skill in Multiplayer

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A reduction of the number of so-called hotspots on the multiplayer maps of Modern Warfare 3 will alter and accelerate the flow of action in this fall's installment of the Call of Duty franchise juggernaut, one of the game's creators told Kotaku this week in New York City.

The makers of Modern Warfare 3's multiplayer mode are creating maps that include no more than five hotspots—places from which enemy players may be hiding or shooting—for a gamer to worry about at any one time.
"It simplifies it so that the less skilled player has less to think about," Robert Bowling, creative strategist at Modern Warfare development studio Infinity Ward told me yesterday. "What happens when you have more is that the professional guys are using that spot that is either difficult to get to. … There's fewer places to hide, which discourages the more camper mentality that seemed to emerge in the map design of Modern Warfare 2."

The multiplayer maps will also de-emphasize the verticality of combat that was introduced in Modern Warfare 2, Bowling said, offering that type of tiered conflict more selectively. A reliance on air support, also emphasized in the last Modern Warfare, will also be reduced, switching to something that will feel, Bowling believes, a little more like the first Modern Warfare, Call of Duty 4.

"Modern Warfare style is, for me, all about the high-speed, fast-paced—and I'm talking in terms of smooth controls and 60-frames-per-second framerate—infantry-focused combat," Bowling said. "And it's all focused on that gun-on-gun gameplay, especially in Modern Warfare 3. I feel like it's something we nailed with Call of Duty 4. We moved away from it a little bit with MW2, relying heavily on air support, killstreaks, perks and stuff like that. Modern Warfare 3, very much [is] building up from that Call of Duty 4 mentality of gun-on-gun, fast-paced infantry gameplay."



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Source: http://kotaku.com/5821230/modern-warfare-3-multiplayer-will-borrow-gun+on+gun-feel-of-call-of-duty-4-de+emphasize-verticality-of-mw2

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nmballPosted:

RaitoKunRyuk
SGTShaffer8 people need to STFU about quick scoping i hate kids who just quick scope and think there cool OMG OMG OMG I AIMED DOWN THE SIGHT REALLY REALLY FAST THEN SHOT OMFG OMFG IM **** AMAZING , **** quick scoping


We do it for a challenge. It takes no skill to sit in a corner aiming down your sights the whole game. So what if we spin off buildings? It takes some skill, and a lot of luck sometimes, but sitting in a corner aiming down your sights with an automatic weapon doesn't show you have skill OR balls.

And quickscoping HAS been confirmed. I just hope it isn't as easy as MW2. Every 12 year old with sleight of hand could do it.


Yeah it takes a lot of balls to run around quickscoping in a video game........

Normally I don't have a problem with it. Although what upsets me is when people try it during Domination and go 2-25 while not helping the team at all. Same goes for S&D if they're the last one alive and they try to quickscope and die.

Mr_PikachuuPosted:

lmao why are you nerds fighting over how many years the same engine has been being used?? Point is, is that its been used too long...

CoD sucks ass and is being milked too much. Give me something new.

burntt0adPosted:

SGTShaffer8 people need to STFU about quick scoping i hate kids who just quick scope and think there cool OMG OMG OMG I AIMED DOWN THE SIGHT REALLY REALLY FAST THEN SHOT OMFG OMFG IM **** AMAZING , **** quick scoping
Looks like someone got outplayed by a QSer.

RaitoKunRyukPosted:

SGTShaffer8 people need to STFU about quick scoping i hate kids who just quick scope and think there cool OMG OMG OMG I AIMED DOWN THE SIGHT REALLY REALLY FAST THEN SHOT OMFG OMFG IM **** AMAZING , **** quick scoping


We do it for a challenge. It takes no skill to sit in a corner aiming down your sights the whole game. So what if we spin off buildings? It takes some skill, and a lot of luck sometimes, but sitting in a corner aiming down your sights with an automatic weapon doesn't show you have skill OR balls.

And quickscoping HAS been confirmed. I just hope it isn't as easy as MW2. Every 12 year old with sleight of hand could do it.

TTG_DEATH_3MPIR3Posted:

SGTShaffer8 people need to STFU about quick scoping i hate kids who just quick scope and think there cool OMG OMG OMG I AIMED DOWN THE SIGHT REALLY REALLY FAST THEN SHOT OMFG OMFG IM **** AMAZING , **** quick scoping

SO its agreed, NO QUICKSCOPING!

yumPosted:

If there no quickscoping i kill u :O

NuTTy-16Posted:

i want MW3 now!!!!!!

JamyPosted:

AsianTemptation
Villain Id like to go back to COD 4 way of kilstreaks.

"While its nice to hear that the engine has once again been revamped for Modern Warfare 3"

oh boy im so excited for the same engine theyve used for 5 years

"There is elegance in the map design, with great flow and less verticality"

Wasnt the lack of map diversity as far as verticality criticised in Black Ops?

"teamwork is crucial for success"

If i ever play a call of duty game that rewards the team more than the individual, id be amazed.

"At least that is how I feel as a fan-boy/developer. - Michael Condrey"
Oh. that explains it all.

Im ready for the same exact game guys!

And I will go buy it, and spend hours online **** about the same old BS, while inside loving it so much


First of all, umad bro? Second, the engine is 3 years old, not 5. Get your facts straight before you start talking like a smartass.


Thirdly the engine is 11 years old it was first used in quake 3 arena the engine is called the Id tech i3 engine and the engine that Mw3 uses and all others cods is a heavily modified version of that engine.

medderickPosted:

AsianTemptation
Villain Id like to go back to COD 4 way of kilstreaks.

"While its nice to hear that the engine has once again been revamped for Modern Warfare 3"

oh boy im so excited for the same engine theyve used for 5 years

"There is elegance in the map design, with great flow and less verticality"

Wasnt the lack of map diversity as far as verticality criticised in Black Ops?

"teamwork is crucial for success"

If i ever play a call of duty game that rewards the team more than the individual, id be amazed.

"At least that is how I feel as a fan-boy/developer. - Michael Condrey"
Oh. that explains it all.

Im ready for the same exact game guys!

And I will go buy it, and spend hours online **** about the same old BS, while inside loving it so much


First of all, umad bro? Second, the engine is 3 years old, not 5. Get your facts straight before you start talking like a smartass.
Hey dipshit they've been using the same engine since cod 2 you get your facts straight.

MiiGHTYMiiCAH17Posted:

MaybE the game already chooses your killstreaks depending on what game mode you go into say for instance TDM Or SnD Your Kill Streaks Will Be The Cod4 3-5-7 That's The UaV The Airstrike And Attack Helicopter And Then For Game Modes Like Demo Domination And HQ You Get The Bigger KillstreAks Like Your Black Birds Your Choppers Your AC-130 and Your Emp
Idk Just A Thought Let Me Know What You Think.!:)