Xbox 720 to be Hybrid Console
That's according to EEDAR analyst Jesse Divnich, who thinks that on the next-generation of consoles neither Microsoft nor Sony will force consumers to go 100% digital.
"The digital transition will be just that, a transition," he told Industry Gamers. "The digital transition will ultimately be at the choice of the consumer and Microsoft and Sony will continue to support physical media until the mass market has reached the tipping point of acceptance on digital."
Divnich went on to remind us all that, despite the rise of digital downlads, physical software sales still dominate.
"Right now, only about 10% of console software revenue occurs digitally and it would be inefficient for either manufacturer to accelerate that to 100% through a cloud or digital only environment," he said.
"I know companies like Apple forced their consumers to go 100% digital, but keep in mind that at the time Apple was still emerging as a market leader in the music space.
"They understand that it would take years to go from 0 to 100MPH. Microsoft is already the market leader and it would be detrimental to their current success if they hit the reset button and forced consumers into an experience they may not be ready for."
"I'd expect the Xbox 720, or whatever they choose to call it, will act as a true hybrid console, supporting both physical and digital media with the long-term hopes that they can provide enough incentive and value to accelerate that transition."
A report this week suggested Microsoft could announce its new console as soon as CES in January, with whispers of hex-core (six-core) processors AMD graphics cards.
Posted:
Source: http://www.computerandvideogames.com/326197/xbox-720-will-be-a-true-hybrid-console/
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Comments
cwc123Posted:
KlutchizzSImples You guys are retarded.
If it was to be digital bought then you would not download the game.
They could very easy make it run from a cloud network and just give your account that bought the game access to the network therefore allowing you to play the game.
Kinda like flash games on the internet you dont need to download them to play
This.
Cloud gaming sucks. If you actually own the game, you just have a "license" to play it. In the ToS is will list something like they can take away your license at any time.
Other than that, cloud gaming uses too much bandwidth
aimiami12Posted:
SImples You guys are retarded.this is onlive.
If it was to be digital bought then you would not download the game.
They could very easy make it run from a cloud network and just give your account that bought the game access to the network therefore allowing you to play the game.
Kinda like flash games on the internet you dont need to download them to play
bpear96Posted:
KlutchizzSImples You guys are retarded.
If it was to be digital bought then you would not download the game.
They could very easy make it run from a cloud network and just give your account that bought the game access to the network therefore allowing you to play the game.
Kinda like flash games on the internet you dont need to download them to play
This.
do you guys really think that MS will be able to stream out games to millions of people at the same time? Also look at onlive, you need a pretty fast connection to get decent gameplay, even then its not the same, i could see maybe where some stuff is stored on console then rest is streamed like maybe audio? or someting to not slow down gameplay and take up so much bandwith.. but idk maybe im wrong
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