Halo 4 – Armor Abilities, Tactical Packages and Support Upgrades Detailed

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Learn more about the armor abilities, tactical packages and support upgrades available in the multiplayer modes of Halo 4.

Halo multiplayer is back in full force this November 6th with Halo 4. If you haven’t yet, make sure to check out some of the latest footage from Halo 4′s War Games and Spartan Ops game modes.

Below, we’ve got a list of all the armor abilities you’ll be able to get your hands on in Halo 4′s multiplayer. Players can also be on the lookout for various tactical packages and support upgrades to give them an MP edge which are also detailed below as seen of Halo 4′s official website. Check them out and let us know which armor ability you are most looking forward to in the comments!

War Games and Spartan Ops game modes.

Below, we’ve got a list of all the armor abilities you’ll be able to get your hands on in Halo 4′s multiplayer. Players can also be on the lookout for various tactical packages and support upgrades to give them an MP edge which are also detailed below as seen of Halo 4′s official website. Check them out and let us know which armor ability you are most looking forward to in the comments!

Armor Abilities

Thruster Pack

Designation: M805X Forward Acceleration System/Fulcrum Mitigating
Manufacturer: Lethbridge Industrial

  • The thruster pack will allow players to quickly move across the map, making them a harder target to hit and giving them an edge in mobility.

Hardlight Shield

Designation: Z-90 Photonic Coalescence Emitter/Aegis
Manufacturer: Unknown/Forerunner Origin

  • This full-size aegis-class, anti-personnel defensive shield will fuse particles of light into a rigid, dissipative barrier to protect players from incoming fire.

Promethean Vision

Designation: Z-5080 Short-Range Spectrum Augmenter/Vision
Manufacturer: Unknown/Forerunner Origin

  • This short-range full-spectrum enhancement armor ability will allow players to detect shapes and movement through solid barriers.

Hologram

Designation: T-27 Responsive Holographic Form Emulator
Manufacturer: Materials Group

  • This decoy generates a realistic holographic copy of the player, deceiving others and giving you the jump on the enemy.

Tactical Packages

Shield Package

  • Reinforce personal energy-shield emitters. Players equipping this package will notice a much quicker shield recharge rate.

Firepower Package

  • Override regulated loadout limitations. This package will grant players the ability to carry two primary weapons.

Support Upgrades

Ammo Upgrade

  • Override default Mjolnir safety and capacity protocols and exceed the suggested ammunition loads. Player will be supplied with extra ammunition.

Sensor Upgrade

  • This upgrade will increase the range and sensitivity of the motion sensor, granting players a better sense of enemy locations.

Awareness Upgrade

  • Increase awareness by adjusting the armor system’s HUD-distributed display mechanics. Here, the default motion sensor will be integrated into all scoped weapon smart-links.

Armor Customization

  • Player will be able to customize their Spartan IV armor in a number of ways. Some armor sets can only be acquired by earning in-game Commendations, Challenges or other Waypoint goals.

Ordinance Drop

  • Ordinance will be dropped on to the field during multiplayer matches in the form of weapons or power-ups which will then be marked on the HUD for all nearby personnel to see. Players will also be able to call in their own personal ordinance in some War Games matches.


Posted:

Source: http://mp1st.com/2012/06/09/halo-4-armor-abilities-tactical-packages-and-support-upgrades-detailed/

Comments

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DerangedPosted:

WTF i was barely getting use to the idea of armor abilities... BUT WTF is this bull**** about tactical packages???

Just take out that gay ass Promethean Vision and the tactical support shit and it will be tolerable...

all this shit is doing is making it so the weak players have to SPAWN with advantages instead of FIGHTING for them... it needs to go back to REAL STRATEGY where you actually had to hold the map down and learn all the spawns and times... thats real skill not hiding behind walls and looking through them, or using a burst of sprint so you can run away, or having a better motion sensor or having a faster shield regen... this is getting **** dumb and its all because **** ass kids that cant handle real competition were crying and committing suicide over getting raped in Halo 2... i understand furthering the game and what not to appeal to more gamers for more money but there needs to be a social/ranked version of multiplayer meaning use all the gay shit you want in social and leave skilled gaming to the real pros in ranked/competitive and the game would be **** amazing but there better be a ranking system for damn sure not just a **** xp chart

ScarceyPosted:

Looks so bad. by the looks of it, it is going to be like COD MW3 and Crysis 2 mixed togethor. lame. Halo 2 and Halo 3 ODST will still remain the best. HALO 4 LOOKS CR**!

BashPosted:

Woop woop so hyped

PrefirePosted:

Looks tight.

wolfsdsaPosted:

It seems like halo 2 will remain the best :(

IHitMyMarkPosted:

griff321 way better than black ops 2!


you can say that again
ooh rah

ODSTPosted:

Verted Should've kept the Elites and even added those new alien things to be playable online. Kind of stupid for us to be fighting spartans vs. sparrtans when they should be on a team.


It's supposedly a "training" deck on the USS Infinity that "projects" soldiers to combat and improve their skills. They technically aren't fighting each other but are just combat simulating. Elites and Forerunners are still in the game and may be in multiplayer but nothing has been said about them yet, just like with Halo 3; nothing was ever said about playable elites until everyone learned about it once the game came out to public.

TTGxThomasxPosted:

Varicto
muffinchucks
Varicto
muffinchucks
ODST
muffinchucks Just wow, ruin another halo game. Its just sad that they made this game towards kids, just hopefully they have a playlist that doesn't have all that crap. Flame on.


You say that because you probably are just too skeptical to reach out of your comfort zone. Everything to you has to be like CoD of BF an' stuff like that nature. z


I play all types of games for one, two, when they changed reach it was no longer a halo series to ME because they leaned towards the new players and kids to reach a bigger audience, which I respect that but they left us competitive players out of the picture. I'v played a lot of halo and when you play something for a long time its hard to accept the changes. I did give it a chance but when they change to much stuff and lean towards Cod game play I'm done.


Ive played halo 3 since it came out and i was exicited for halo reach, when it came out i loved the game. i cant wait till halo4. its not leaning towards kids in anyway. its just evolving. the armor abilities wont do much to the game. if you cant accept being beaten because you need everyone to have exactly the same thing all the time fine, but if you cant accept changes to a game and throw kiddie tantrums just because they are changing the game it just proves how much you need a break. take a chill pill and accept and learn how to use these changes!



( Go ahead grammer nazis. correct me if i have made any mistakes. i will learn from them.)


You must not be a true halo fan then but whatever, everybody has there own opinion.


even though you said everyone has their own opinion, a true halo fan can love halo with changes. Shut the hell up and enjoy the storyline.


God you lot need to do your research Spartans fight spartans because it's a training mission LOL.

griff321Posted:

way better than black ops 2!

MorphaPosted:

Should've kept the Elites and even added those new alien things to be playable online. Kind of stupid for us to be fighting spartans vs. sparrtans when they should be on a team.