EA is patenting a way to generate content based on play style
The patent application, titled ‘Persona Driven Dynamic Content Framework’, was originally published in April (as spotted by Op Attack) and was re-published this month (as spotted by Exputer).
According to its description and supporting diagrams, the patent is for a system that “determines a player persona […] based on gameplay information for the user.”
It then, for example, “performs dynamic content generation or additional product recommendations based on the player persona.”
In an example diagram, a game may study how a player chooses to play a particular game and decide which ‘persona’ they fit into as a result.
Personas included in the example include ‘explorer’, ‘competitor’, ‘collector’, ‘support’, ‘combatant’, ‘tank/lead’, ‘commander’ and ‘completionist’.
After determining a player’s persona, the system can refer to it when choosing data to provide to the player.
One example given for this is in recommending other games. The system may access a player’s persona and compare it with the average personas of those who play a different game.
If these matches the player’s persona, it makes it more likely that they will like the game in question, so it will be recommended to the player.
The system could go beyond game recommendations though, and could actually effect in-game content, even that which is procedurally generated.
Another example shown in the patent application includes extracting a player’s persona and combining that with a game’s content creation algorithms to create ‘custom content’ based on their play style.
According to the patent’s description, a player’s persona may be used “to tailor the gameplay to either approximate or distance it from previous experiences.”
In other words, games may use a player’s persona to either make sure they get stages, puzzles or item drops that best suit their play style, or could potentially even do the opposite to take the player out of their comfort zone and provide more of a challenge.
EA announced last year that it was sharing five of its previously protected patents that improve accessibility for players.
In a statement on the official EA site, the publisher announced a ‘patent pledge’ that lets any other game developer use five of its patents (with potentially more to follow) without having to pay any money or risk being sued.
Posted:
Related Forum: Gaming Discussion
Source: https://www.videogameschronicle.com/news/ea-is-patenting-a-way-to-generate-content-based-on-play-style/
Related Articles
Comments
Latest Downloads
- 01. Operation Flashpoint 2: Dragon Rising - SaveGame (100% complete)(0)
- 02. Indiana Jones and the Great Circle: SaveGame (100%, everything is collected)(16)
- 03. [US] Hobo Tough Life (CUSA29680) Starter Save(1)
- 04. Viking: Battle for Asgard - Save Game (Step-by-step walkthrough of the game) [R.G. Mechanics](0)
- 05. The Long Drive: SaveGame (The car is in perfect condition)(0)
- 06. My Summer Car: SaveGame (Beautiful and stylish GT Satsuma)(0)
- 07. Assassin's Creed: Mirage - SaveGame (after killing Al Ghul) [Repack 1.0.6](10)
- 08. Samurai Maiden EU(3)
- 09. Assassin's Creed: Mirage - SaveGame (after arriving in Baghdad) [1.0.6 Debug](4)
- 10. Hellgate: London - SaveGame (completed to the station Charing cross)(0)
- 11. Cabela's Dangerous Hunts 2011 SPECIAL EDITION(0)
- 12. Hellgate: London - SaveGame (completed to boss Berial)(0)
- 13. S.T.A.L.K.E.R. 2: Heart of Chornobyl - SaveGame (Before the final quests)(9)
- 14. EU - Digimon Survive (CUSA18242)(6)
- 15. Callisto Protocol - NG+ Hardcore File Save(2)
Latest Tutorials
- 01. PS3 HEN - Audio via a USB headset.(664)
- 02. Stumble Guys | Social Butterfly Achievement(365)
- 03. Last Days of Lazarus Achievement Walkthrough (Xbox/PS)(1,673)
- 04. EDENGATE: The Edge of Life - 100% Trophy/Achievement Guide(2,113)
- 05. Sherlock Holmes Chapter One | Walkthrough | No Commentary(1,709)
- 06. Morbid: The Seven Acolytes | Full Game Walkthrough(2,819)
- 07. Adam Wolfe | Full Game Walkthrough | No Commentary(1,843)
- 08. ALFRED HITCHCOCK: VERTIGO - 100% Walkthrough(2,272)
- 09. SHERLOCK HOLMES THE AWAKENED | Walkthrough | No Commentary(1,573)
- 10. Space Roguelike Adventure | Guide - Cheat Code!(1,815)
- 11. DETECTIVE Stella Porta Case | Trophy & Achievement Guide(1,346)
- 12. Tunic 100% Platinum Walkthrough | Trophy & Achievement Guide(2,065)
- 13. Outbreak: The Nightmare Chronicles Achievement Walkthrough(1,658)
- 14. Full Void 100% - Trophy & Achievement Guide(1,709)
- 15. Outbreak: Lost Hope #Xbox Achievement Walkthrough(2,481)
"EA is patenting a way to generate content based on play style" :: Login/Create an Account :: 2 comments