343i: 'Halo 4 isn't chasing Call of Duty's tail'
In an interview with CVG, Halo franchise development director Frank O'Connor was asked if modern shooters such as Call of Duty have had an influence on the design of Halo 4.
O'Connor replied by saying 343i has done its due diligence, keeping abreast of the genre's evolution and a keen eye on peers. He went on to reveal former Treyarch and Infinity Ward devs are working on the sequel and "bringing some of their habits to the game."
Despite this, the development team has made a conscious effort to ensure Halo remains distinct and maintains its own gameplay identity.
"We haven't tried to chase that tail," said O'Connor. "Those games are good for specific reasons, and Halo is good for a different set of specific reasons.
"I think the closest we've come to that conversation about Call of Duty, is that we wanted to have an amazing player progression experience that wasn't just aesthetics."
Earlier today 343 revealed the Flood will return in Halo 4, and showed off two new vehicles.
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Source: http://www.computerandvideogames.com/370186/343i-halo-4-isnt-chasing-call-of-dutys-tail/
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Comments
Activez-Posted:
I still don't understand why people complain about Halo getting killcams in one gamemode(?). I've always wanted killcams in Halo. I want to know how I died and from where. So I can adapt easily instead of going in blind.
OdinPosted:
-Khalifaa- They are two completely different games. I don't know why people make such a big feud between the two.
Yeah Call of Duty has more of a special operations feel to it, while Halo has fantasy shooter with a larger story line that makes more sense.
TywinPosted:
They are two completely different games. I don't know why people make such a big feud between the two.
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