"Nintendo will acquire 100% of the outstanding shares of Shiver and make it a wholly owned subsidiary. By welcoming Shiver's experienced and accomplished development team, Nintendo aims to secure high-level resources for porting and developing software titles. Going forward, even after it becomes a part of the Nintendo group, Shiver's focus will remain the same, continuing commissions that port and develop software for multiple platforms, including Nintendo Switch."
Why Would Nintendo Buy Shiver?
On the surface, the decision to acquire Shiver might seem like a strange move for Nintendo, but it actually makes a lot of sense. The Switch version of Hogwarts Legacy was fairly well-received, and while Mortal Kombat 1 did not receive the same level of praise, the game has gotten a number of patches and updates that seem to have greatly improved it over the version that launched last fall. However, it's worth noting that both of these games first released on PS5 and Xbox Series X|S, two systems that are both newer and significantly more powerful than Switch. Shiver clearly already has a lot of technical familiarity with the Switch hardware, and that should increase once it becomes a Nintendo subsidiary.
Nintendo Switch has a massive library of games, including both first-party exclusives and third-party releases. However, one of the biggest weaknesses of past Nintendo systems like N64 and Wii U is that those platforms did not have good third-party support; instead, publishers focused on supporting PlayStation and Xbox. Having an experienced studio dedicated solely to porting over games that otherwise might not be released on Switch (or the upcoming Switch successor) could be a smart decision.
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Source: https://comicbook.com/gaming/news/nintendo-switch-hogwarts-legacy-shiver-entertainment/
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