Astro Bot is 12 to 15 Hours Long, Says Creative Director
Speaking to Julien Chièze on YouTube (translation via DeepL), Doucet said optional activities could provide more hours of gameplay, but that’s not the focus. “It’s a game in which you collect a lot of characters… But that’s never really been the focus. We never said it absolutely has to be 20 to 30 hours of play.
“We want to really make a game in which the tempo is constant throughout and that each level is the same quality rather than having moments that are actually a little long.” Furthermore, if required, the team would reduce the game’s length to avoid repetition.
It’s reminiscent of Doucet’s statement to EDGE magazine, where the team initially thought of going open world. However opted for a level-based structure since it provided the “most control over the game’s variety.” As such, those seeking more can take on Hard stages on top of finding all the Bots.
Astro Bot launches on September 6th for PS5. Its file size is roughly 66 GB, and even with all its content, Team Asobi will release free post-launch DLC.
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Source: https://gamingbolt.com/astro-bot-is-12-to-15-hours-long-says-creative-director
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