Call of Duty: Ghosts engine is 'significantly upgraded, not all-new'
An Infinity Ward developer has revealed that Call of Duty: Ghosts isn't running on an all-new engine, as previously believed, but a 'significantly upgraded' version of the engine used in previous games in the series.
Activision's yearly Call of Duty games have each come with updates and improvements to the engine that powers them. But in its original Call of Duty: Ghosts announcement for next-generation consoles, Activision said it was building "a new engine" and that the game would be powered by "a next generation Call of Duty engine".
According to Infinity Ward animation lead Zach Volker, however, this year's game isn't running on an all-new engine, but a version of the same engine as prior games with 'significant upgrades'.
Speaking with the Official PlayStation Magazine, Volker said, "When we're talking about a new engine we're talking about upgrading significant systems within in that engine. We're not talking about throwing it all away and saying we're starting from the ground up".
He went on to say that it's "impossible to develop a new engine from the ground up in a two year cycle".
Volker elaborated, "What we do is we say, 'okay what are the things that are significant and that we would say that are encompassing of the engine or its visual quality?
"Are those being upgraded in a significant way? Alright, then I think that warrants that we've got a new engine on our hands".
Activision showcased a Call of Duty: Ghosts tech comparison video during Microsoft's Xbox One reveal event last week, showing how in-game assets from this year's new shooter compare to equivalents from 2011's Call of Duty: Modern Warfare 3. The reception has, in general, been underwhelming.
Microsoft confirmed during its Xbox One reveal event the continuation of its timed-exclusivity deal with Activision, which sees DLC for Call of Duty games arrive on Xbox before other platforms.
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Related Forum: Call of Duty Forum
Source: http://www.computerandvideogames.com/409202/call-of-duty-ghosts-engine-is-significantly-upgraded-not-all-new/
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Comments
MarluxiaPosted:
well new engine, new improvements. hopefully this game will be good unlike the previous ones.
LumPosted:
I knew it was just going to be an upgraded engine, but anyways still cannot waits for the game.
xSTaTiCBLuExPosted:
The lies coming out of their bullshit mouths! Infinity Ward/Activiions - As set of lying ****. Every eyar they update the engine, jsut because they actually did something this eyar, perhaps a ltitle more, doesn't give them permission to stamp a 'new' sticker on it. It's still the bloody same!
Can't stand their shit, it should get on al your nerves instead of you all congratulating Infinity Ward, know that thye update it every eyar yet COD4 still looks better than BO2/MW3. there's your proof they do **** all.
Can't stand their shit, it should get on al your nerves instead of you all congratulating Infinity Ward, know that thye update it every eyar yet COD4 still looks better than BO2/MW3. there's your proof they do **** all.
igetgainsPosted:
Good, keep it this way if they ruin this game i'll be pissed... They better not ruin competitive trying to be like battlefield.
Scared_of_WaterPosted:
-Maatzy- I still think the graphics on this game will be outstanding.
To COD standards
FoxsPosted:
-Maatzy- I still think the graphics on this game will be outstanding.
its rendered on PC., it always has been. I can bet that the xbox one graphics won't be that of a difference seeing as its equivalent to a low budget gaming pc. Consoles can never reach where pc graphics are right now.
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