Xbox One: Microsoft details controller recognition, facial expressions

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Microsoft held an Xbox One panel during Comic-Con today, featuring developer discussing some of the console’s new features such as smiling avatars and controllers recognizing their owners.

Major Nelson moderated the panel, which consisted of Microsoft creative director Ken Lobb, Turn 10′s Dan Greenwalt, Dead Rising 3′s Josh Bridge, Microsoft Studio’s Justin Robey, and Rare’s Nick Burton – according to IGN.

Lobb showed how he used Project Upload to record highlights from Killer Instinct at EVO, and showed how the Xbox One controllers recognize who is holding it through Kinect’s camera. When the controller is passed to another player, games will automatically load individual profiles for the player.

Greenawalt discussed the haptic and rumble motors inside the controller, and how the individual rumbles in the triggers can provide feedback on tire performance in games such as Forza 5. This should give players a better idea of how to pull off better grip and braking techniques.

Dead Rising 3′s Josh Bridge showed a slideshow of game features such as physics driven glass shards and atomically correct organs which are shown when you chop up a zombie.

Robey talked more about Microsoft’s Smartglass features, and how you can be playing Ryse, and invite others to join you in a Dead Rising match, and be notified in game when the others are ready.

Rare’s lead of new technology Nick Burton discussed how Kinect’s fidelity has improved and can now read the folds in your face and discern which finger is what at 3 meters.

Hand positions are read better as well, and he showed some tech which scanned his face; produced a mask of it and mapped it into a game. This will allow users to “import their own face geometry and BMI onto character models” in the games. It can now even track a player’s face and reproduce facial expressions on the in-game models.

Rare is currently working on a target shooting game which makes used of player hand and eye positions, instead of a light gun.

Xbox One is slated for a holiday season release and details on an exact release will be revealed “this summer”.

Posted:
Related Forum: Xbox Forum

Source: http://www.vg247.com/2013/07/20/xbox-one-microsoft-details-controller-recognition-real-time-facial-expressions/

Comments

"Xbox One: Microsoft details controller recognition, facial expressions" :: Login/Create an Account :: 89 comments

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DyeVibePosted:

Im not too excited for this because the amount of money is ridicoulous

-ChristopherPosted:

This feature should be good!

WakePosted:

I'm excited to test out this feature and see how well it works

brendan64sharkPosted:

This feature is cool and I am glad they added it to the console.

AlbericiPosted:

Well my controller will run away when it sees me on my mad face because it will know its about to be thrown lol

CokesPosted:

-Steam
Lillard
Human i will never masturbate in the same room as the xbox one


I would do it just to make them never try to watch me again.


Haha thats hilarious!


lolol. Good reason not to get the XBOX one.

AlmightyHazardPosted:

Lillard
Human i will never masturbate in the same room as the xbox one


I would do it just to make them never try to watch me again.


Haha thats hilarious!

Speed800Posted:

Human i will never masturbate in the same room as the xbox one


Yeah, I'm sure Microsoft wants to see dudes jerk off.

AustraliansPosted:

Human i will never masturbate in the same room as the xbox one


Why not? I'm sure the fat cats at Microsoft would enjoy it.

ImNotPhlegmAnymoreOKPosted:

Flog_Gnaw there is gonna be problems with this


There are always going to be problems with new things. But when there are, THEY GET FIXED.