Black Ops 2: Apocalypse announced as final DLC
Santa Monica, CA – August 8, 2013 – The epic climax of Activision and Treyarch’s Call of Duty®: Black Ops II Downloadable Content (DLC) Season Pass culminates with Apocalypse. Available first on the Xbox Live® online entertainment network from Microsoft on August 27, the game’s fourth and final DLC Pack delivers four thrilling and diverse multiplayer maps, and the all-new wildly creative Zombies experience – “Origins”.
With Apocalypse, Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard (Nasdaq: ATVI), and its award-winning studio Treyarch have partnered with award-winning Warner Bros. Records rock band, Avenged Sevenfold, who contribute the song, “Shepherd of Fire” from their upcoming album, “Hail to the King,” to the Zombies experience, which will be featured in the intro cinematic video for “Origins.” Along with Avenged Sevenfold, famed comics illustrator and painter, Alex Ross, has also lent his talent to “Origins,” providing original art that features the original Zombies heroes. One of the most esteemed comic book artists of all time, Ross is most famous for his work with DC and Marvel Comics, and has won many notable awards for his artistic design.
“Apocalypse is Treyarch’s grand finale to Call of Duty: Black Ops II,” said Treyarch Studio Head, Mark Lamia. “It is the perfect culmination of our efforts, and fan feedback, with two all-new multiplayer maps for players to experience for the first time, and two fully reimagined fan-favorite multiplayer maps from past games – and Origins, our most epic Zombies experience to date. Apocalypse is a DLC pack that our fans will never forget.”
Call of Duty: Black Ops II Apocalypse delivers four diverse multiplayer maps:
* Pod: A failed utopian community from the 70′s has left stacks of dilapidated residential pods nestled into an abandoned cliff side in Taiwan. Its residents long gone, the modernist compound now hosts frenetic combat as players must run atop the pods, as well as navigate their multi-tiered interiors for a strategic edge.
* Frost: Fresh snow meets explosive gunpowder in this snow-capped European city, where the bridge over a frozen canal separates it into two sides, requiring players to employ multi-level traversal strategies to outsmart and ultimately outshoot their enemies.
* Takeoff: Fans of “Stadium” from the original Call of Duty®: Black Ops First Strike DLC will find themselves at home on “Takeoff.” Marooned in the middle of the Pacific Ocean, this remote launch site is all about close-quarters combat, combining tight corners with open spaces for intense encounters.
* Dig: An adaptation of the fan-favorite “Courtyard” from Call of Duty®: World at War, where two archeological dig sites in Afghanistan become the perfect playground for combatants eager for hectic, unceasing confrontations. Treyarch, has retained the spirit of “Courtyard” with two major chokepoints, a wide open layout and raised platforms, but has provided fans with a fresh take on the multitude of paths.
In addition to the four maps, Apocalypse also reveals Origins, the most horrifying and imaginative Zombies experience to date. Players will be deployed to Dieselpunk-stylized World War I-era France where they will encounter the return of the four original heroes from the very first Zombies map, Tank, Nikolai, Takeo, and Rictofen, as well as hordes of zombies that have overrun trenches and fields, as well as the ruins of a mysterious and ancient location.
Unleashed after the Germans unearthed the mysterious “Element 115,” this next chapter in the Zombies legacy will explore the saga’s origins as players reunite with an unlikely band of soldiers that come together to defeat the greatest evil the world has ever seen, using a period-specific arsenal that includes Wonder Weapons that harness supernatural powers, a diesel-drone and Mark IV tank, as well a new perk machine and power-ups – and that’s just the start. Players will need all the help they can get to succeed in defeating the undead, as well as evading an unprecedented 1,000-foot tall robot abomination. In this stylized undead adventure, they’ll need every advantage if they have any hope of surviving one of Treyarch’s deepest Zombies experiences to date.
Call of Duty: Black Ops II Apocalypse will be available first, exclusively on Xbox Live for the Xbox 360® games and entertainment system from Microsoft for 1200 Microsoft Points on August 27, with other platforms to follow. Players who have already purchased the Season Pass can download Apocalypse as soon as it becomes available.
Posted:
Related Forum: Call of Duty Forum
Source: http://www.vg247.com/2013/08/08/black-ops-2-apocalypse-announced-as-final-dlc/
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Comments
MidtownPosted:
Billy-boyRemeAmazeRemeAmaze Is this a joke? Fan favourites? Are you having a **** laugh mate. Stadium was wack as best, who makes these decisions? Some 7 year.
old* **** sakes. Dome? Hangar? Airfield? no we're going to choose courtyard...
They can only use games that they made and at the time i doubt they ever thought they would need to keep the old WAW maps :/ Dome which i believe is a MW3 map can be used because infinity-ward made it :D
Newfag alert...Dome on WaW was a lot more crazy than the MW3 map with the same name.
iiLoveCoDPosted:
RaheemSterling_31 I wish you could buy the zombie map separately.
I bought Vengeance last time and never played the multiplayer maps, feels like a waste
Not really dude , it's worth and I think its amazing dude I don't know why you wouldn't man!
iiLoveCoDPosted:
Ted- This DLC looks like it will be the best out of all the DLC's treyarch has ever created. Will be a good end to the game.
Yeah dude , You have to make the best ever you know what I mean its the ending of the series bro!
LWRPosted:
I wish you could buy the zombie map separately.
I bought Vengeance last time and never played the multiplayer maps, feels like a waste
I bought Vengeance last time and never played the multiplayer maps, feels like a waste
Ted-Posted:
This DLC looks like it will be the best out of all the DLC's treyarch has ever created. Will be a good end to the game.
SchwarzPosted:
I can tell you this is fan made, the name of the dlc may be real, but i think the rest is fake, mainly because the last DLC was supposed to be mainly for zombies as well as richtofen cant come back otherwise it wouldnt make sense to the story line, because its not on the call of duty website or youtube, and the origins video looks definatly fanmade, so dont get worried i think this is fake.
SgTMadkid96Posted:
Billy-boyRemeAmazeRemeAmaze Is this a joke? Fan favourites? Are you having a **** laugh mate. Stadium was wack as best, who makes these decisions? Some 7 year.
old* **** sakes. Dome? Hangar? Airfield? no we're going to choose courtyard...
They can only use games that they made and at the time i doubt they ever thought they would need to keep the old WAW maps :/ Dome which i believe is a MW3 map can be used because infinity-ward made it :D
They definitely still have the waw maps... they take up hardly any space and they wouldn't just delete them. They are stored somewhere.. and dome was a waw map first... they took the name and used it on a different map on mw3
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