GTA Online title update now available for Xbox 360
The update details were posted on the Rockstar News Wire blog.
The blog points to a thread of known GTA Online issues, and then highlights some key areas addressed by the new update, and some that will be addressed moving forward.
Other issues being addressed and workarounds for issues not fixed as of yet can be found through the Rockstar Support site.
They are:
For PlayStation 3 users, a PlayStation Network server issue was detected that was limiting the amount of possible concurrent users. This was preventing most players from accessing GTA Online altogether and as of this morning, that problem was resolved.
There is an issue that is preventing some players from getting through the first tutorial mission across both platforms. Many players have been able to get through this with repeated retries, and we are working on unblocking this for everyone as soon as possible.
This morning, we experienced some instability across the GTA Online services which is affecting even people who have progressed beyond the tutorial mission. We are identifying these issues now and are working to restore stability for users as soon as possible.
For the time being and until we have been able to get everybody access to GTA Online and things are running smoothly, we have disabled the option of purchasable GTA$ cash packs. Players can however keep on earning GTA$ by pulling off Jobs and other profitable gameplay activities rather than purchasing cash packs.
Rockstar added, “All of these initial technical issues will be ironed out as soon as we can. Please know that the entire team here at Rockstar and all of our relevant partners are and will continue to be working around the clock to get the experience to be as smooth as possible, as soon as possible.
Posted:
Related Forum: Grand Theft Auto Forum
Source: http://www.vg247.com/2013/10/05/gta-online-title-update-hits-ps3-xbox-360-version-due-asap/
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Comments
FrogPosted:
Why would they even prevent replaying missions? If they don't want people to get the rewards, simply disable the rewards.
Rockstar are making a joke of themselves...
Rockstar are making a joke of themselves...
NotePosted:
Dr-JJimboSlice Rockstar is disappointing way too many customers which will affect their future buyers for the worst. There is already a way to go around the replay patch....
Well they didn't assume 3million people would try and play at once. But they should have patched the bugs before release
Please explain how they would've done that.
They can only detect and find a certain amount of bugs by themselves. Without Betas they won't be able to find more, they won't know if their servers can handle processing the large amount of people connecting at one time for starters. Any bugs found get smoothed out shortly after in majority of games. It's the only thing game devs can do; wait for bug reports and get straight to work.
MaggardoPosted:
Finally, hopefully, now I can get on and play with all my bros, without having to have this big issues! :D
Dr-JPosted:
xCorrection I hope most of you return your games and don't buy it back. Just for the simple reason that there will be less people trying to get online and the servers will be less tense which will make it less glitchy and laggy for the patient people.
I returned mine a couple of days ago to gamestop, I got 37$ :(
UrfPosted:
JimboSlice Rockstar is disappointing way too many customers which will affect their future buyers for the worst. There is already a way to go around the replay patch....
You don't have any idea how servers work, do you?
MayuriPosted:
I hope most of you return your games and don't buy it back. Just for the simple reason that there will be less people trying to get online and the servers will be less tense which will make it less glitchy and laggy for the patient people.
GaryPosted:
Online got boring quickly for me since it was working from day one, now i just free roam.
Dr-JPosted:
JimboSlice Rockstar is disappointing way too many customers which will affect their future buyers for the worst. There is already a way to go around the replay patch....
Well they didn't assume 3million people would try and play at once. But they should have patched the bugs before release
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