Xbox One: Microsoft “still learning” with microtransactions

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Xbox One titles Ryse, Killer Instinct and Forza Motorsport 5 have drawn mixed reactions for their varying implementation of microtransactions, with Microsoft boss Phil Spencer admitting that the platform holder hasn’t settled on a set strategy yet.

“We’re still learning,” Spencer told Kotaku when asked about why the three games use very different strategies; Ryse’s microtransactions are largely ignorable, almost all of Killer Instinct’s content is locked behind a paywall despite it being free-to-play, and Forza’s prices for better cars have raised eyebrows.

Spencer said Microsoft will monitor and learn from which of these strategies fans embrace – and which they eschew as too expensive.

“I want to be able to learn from what we put in, so let’s make sure we are crafting the game and the analytics so we can see what the consumers – the gamers – like and don’t. If you assume buying habits are a reflection of what people like. So that we can craft the experience better for the gamer,” he said.

“It’s easy to say something like, ‘I’ll never allow somebody to buy the win of the game, I won’t let them buy victory,’ but that’s kind of a trite answer. I’d say, ‘Yeah, I guess I have that line, that [we wouldn't have] “Pay five bucks and get 1000 achievements” or something stupid like that.’ I’m always pushing against that. But, in reality, that’s not what the gamers are looking for. They’re usually looking for customization and their gameplay style opening up.”

Posted:
Related Forum: Xbox Forum

Source: http://www.vg247.com/2013/11/26/xbox-one-microsoft-still-learning-with-microtransactions/

Comments

"Xbox One: Microsoft “still learning” with microtransactions" :: Login/Create an Account :: 65 comments

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SIKSPosted:

I hope they don't make microtransactions a huge advantage to the people who don't buy them because that will just ruin the fun of the game.

-YukiPosted:

The Free-to-Play games should stay free to play.

They should keep micro-transactions, but still make the game playable for those who don't want to.

AxePosted:

I hate microtransactions in any game.

I already pay 60$ for the game, and pay for xbox live. Why should I have to pay for better cars, or for stuff that I would suck without.

DreamsPosted:

undisclosed DLC and microtransactions are crap. Escpecially Day One DLC or dlc knowingly being released a month after a games release. These companies are putting out unfinished games nd then hoping ou will pay to get the "full" game. It really grinds my gears


they have been doing this for years now they are all money hungry nobody ever pays 60$ for a game cuz the other half of the game u gotta pay another 30-60$

LatiasPosted:

I don't mind them, as long as they can be unlocked through normal play. You're not forced to buy them.

NDSUPosted:

Too Be honest, its not that bad. the DLC day one is kind of bad but whatever.

undisclosedPosted:

DLC and microtransactions are crap. Escpecially Day One DLC or dlc knowingly being released a month after a games release. These companies are putting out unfinished games nd then hoping ou will pay to get the "full" game. It really grinds my gears

CHPPosted:

Da_Bomb This is what we want Microsoft An upfront cost. You know how insurance companys and credit cards often say, "No hidden fees." Its because hidden fees suck.

Learn what those companys learned years ago.


amen, one of the reasons im waiting to buy it is to see what else comes out of nowhere

Da_BombPosted:

This is what we want Microsoft An upfront cost. You know how insurance companys and credit cards often say, "No hidden fees." Its because hidden fees suck.

Learn what those companys learned years ago.

LuckyOtterPosted:

Well if you were actually considering what gamers are "looking for" then they wouldn't even be in the game. Only people that like them are the losers that play those stupid facebook games all day. They ruin the game and are just a way for giant corporations to get even more money.