Titanfall server patch rolling out

4.5
Respawn has posted to their official forum that they are currently rolling out a server update for Titanfall. The patch appears to begin their long term tweaking of Titanfall's applauded multiplayer experience while also fixing a few nasty bugs. The full server patch change log can be found below and should be live on all servers sometime today.

3/21/2014 Server Changelog


Balancing adjustments and general changes

- The damage indicator from Electric Smoke is now much more noticeable
- Search Drones will now show up in Classic Modes of Angel City
- Arc grenade/mine effects no longer draw on friendly Pilots and Titans
- Lowered the point value of defensive actions in Hardpoint mode and CTF.
- Increased the score limit in Attrition
- Flag Return points reduced
- Flag Carrier killed points reduced
- Explosives detonated by Dead Man's Trigger are now slightly delayed
- Explosives detonated by Dead Man's Trigger now play a warning sound before exploding
- Slightly decreased the damage of the Smart Pistol when not locked onto a Pilot
- Slightly decreased the hip-fire accuracy of the Smart Pistol
- Certain Burn Cards could be exploited to give multiple uses
- Evac Dropships are now more responsive to Pilots entering them
- Hacking a Mega Turret will now restore it's health to full
- Cluster Missiles damage reduced against Evac Dropships

Bug Fixes

- Titan could become stuck in the position he lands in
- Auto-Titan wouldn't stand up until you embarked into it
- Several rare server issues restarting the game in to the lobby
- Pilot could end up out of bounds while rodeoing a Titan as it is destroyed
- Pilot could warp through certain locations when jumping off a Titan
- Rodeoing a Titan that has been doomed by your SMR could kill you
- Players being able to enter some geometry in Smuggler's Cove
- Titanfall will now give proper kill credit when it kills a Pilot embarking into their Titan
- Minions in Attrition now continue to spawn until the Epilogue begins
- Player couldn't hack a Mega Turret console
- Server would sometimes error when leeching a Spectre
- Hardpoints sometimes awarded defense score to players not near the hardpoint
- Rare issue when ejecting from a Titan
- Server would sometimes error after a match while returning to the lobby
- Double XP burn card sometimes not being applied properlyRespawn


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Comments

"Titanfall server patch rolling out" :: Login/Create an Account :: 56 comments

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ResortPosted:

This update is overall good, but i feel like they are making the game less nooby as well such as over powered guns

Evo8Posted:

-Fail I feel like they've completely nerfed the Smart Pistol. It's already hard enough running around the map trying to kill pilots with it. If anything they need to increase the lock on time for pilots. I have tried to kill pilots with it but they end of wallrunning or jumping somewhere else before I have the chance to shoot.


I agree, I don't think it needed to be nerfed that bad though.

SIKSPosted:

They've been making some good updates lately, really nice to see that for such a good game.

Martin_Luther_PingPosted:

I have played this game for a while now and I haven't even seen a single one of these problems. Really glad they are on top of things.

AxePosted:

I like most of the changes that they made to the online, other than the lowering the xp for flag returns :(

DreamsPosted:

alot of changes lets hope they can keep these updates rolling out

-CPPosted:

Jesus Christ, that is a lot to change so soon.

OasisPosted:

-Fail I feel like they've completely nerfed the Smart Pistol. It's already hard enough running around the map trying to kill pilots with it. If anything they need to increase the lock on time for pilots. I have tried to kill pilots with it but they end of wallrunning or jumping somewhere else before I have the chance to shoot.


You can just use ADS you know? You don't have to rely on auto aim all the time.

DWaGPosted:

I feel like they've completely nerfed the Smart Pistol. It's already hard enough running around the map trying to kill pilots with it. If anything they need to increase the lock on time for pilots. I have tried to kill pilots with it but they end of wallrunning or jumping somewhere else before I have the chance to shoot.

LatiasPosted:

I have warped outside the map twice rodeoing a Titan. That's the only bug i have experienced though.