O'Connor addressed the matter in a post on the NeoGAF forum over the weekend, following a minor upheaval over confirmation that the Xbox One Halo compilation will ship with a huge 20GB day-one install.
As O'Connor explains, the download is not an inexplicatly large title update, but actual main game content pushed out digitally to avoid having to ship the physical game on two discs.
"That's not a patch. It's content," posted O'Connor under his known NeoGAF alias, 'Stinkles'. "The game is designed to run as a single, unified product, digital is seamless obviously, but we also wanted disc users to have the same experience, without swapping discs. Since the bulk of it is [multiplayer] or MP related, the logic is sound. There will ALSO be a [Title Update] in there, but that in itself is a tiny fraction of the content," he added.
"We realize that this isn't ideal for everyone, but it's the path to the smoothest eventual experience."
Xbox One games ship on dual-layer Blu-ray discs which have a capacity of around 50GBs. Halo: The Master Chief Collection contains four full Halo games including thier campaigns and multiplayer modes, update visuals Halo 1 and 2, and a large selection of bonus content, so it comes as no surprise that the complete package couldn't fit onto a single disc.
Earlier today Microsoft released a new trailer for Halo: Nightfall, the live-action series that comes as part of the The Master Chief Collection. Episodes of Halo: Nightfall will be released on a weekly basis commencing from the game's November 11 launch.
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Source: http://www.totalxbox.com/82019/halo-the-master-chief-collection-requires-a-20gb-update-up-for-pre-download-today/
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