Black Ops 3 future update to buff higher scorestreaks

4.5
David Vonderhaar answered a question via Twitter that many users have been complaining about. Many users are complaining that higher scorestreaks are not very powerful and can easily be taken down. Vonderhaar stated that they are aware and will buff certain ones in a future update.

No details yet as to what scorestreaks they will be buffing, so stay tuned.




Posted:
Related Forum: Call of Duty Forum

Comments

"Black Ops 3 future update to buff higher scorestreaks" :: Login/Create an Account :: 36 comments

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SkyPosted:

yay , the scorestreaks weren't that good , so this is great .

JRMHPosted:

JTHM Good, they were defiantly way too*** weak***.

Lol, nice name. But yes, the scorestreaks were pretty bad, aside from the Raps. The Raps doesn't need a buff, by any means.

OPPosted:

This tweet was pretty smart because i was gonna be rattled.

agapePosted:

glad to hear, even other lower kill streaks, like the hell storm are super weak

VoroPosted:

Good, they were defiantly way to week.

HurlehPosted:

Thank God it's so annoying getting kill streaks like a wraith and it getting shot down before even getting a kill

RebPosted:

Everyone's been saying this, meanwhile I can't move for the life of me on nuketown if someone has a sentry gun let alone a high scorestreak

RobbedPosted:

This is a problem that always frustrates me and puts me off bo3 multiplayer to be honest.

RepBanditPosted:

Glad they are doing something about this...
I hated this on nuketown in bo1...
Could kill any aircraft without it even entering the site

lolohnoeszszPosted:

ThoseSlowKids
lolohnoeszsz High streaks not worth it? A HATR and a GI Unit can easily change the flow of the game. Usually when I call in my GI Unit he gets around 6-8 kills with 7 being the average. So how is that not worth it?


We don't need this mentality that "oh my scorestreak can't get 15 kills or stay up for 5 minutes".


You're right. I don't care if it gets 15 kills I'm fine with usually 5-6 ish but when my RAPS get blown up 4 out of 5 times when I call them before they even land its pretty annoying


TBH you can't blame the streaks it's Treyarch's fault for making Engineer highlight scorestreaks and giving us a lock-on with 4 rockets. If they nerfed those two then scorestreaks would be just fine.