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How to make a Cod4 Infection Patch
Tutorial Name: How to make a Cod4 Infection Patch
Category: Xbox 360 Tutorials
Submitted By: I-HAVE-AN-XBOX2
Date Added:
Comments: 17
Views: 32,573
Related Forum: Xbox Forum
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1. Download Clean Patch_mp.ff file
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2. If you do not have .ff viewer, get it
Downloads/id=702/ff-viewer.html#dldetails
3. in .ff viewer, open up the NITRAM.gsc at the top
4. where is says to add text, put in this code
self setClientDvar( "ui_mapname", "mp_shipment;
5. Choose what buttons you want to use to activate mods
button_back
button_start
dpad_up
dpad_down
dpad_left
dpad_right
6. once you do that, after the ; after mp_shipment, you are going to and the
word "bind" then your button of your choice
example: self setClientDvar( "ui_mapname", "mp_shipment;bind dpad_up
7. If you want it to say your name on the screen when your playing, add this text
after your button choice
self setClientDvar( "ui_mapname", "mp_shipment;bind dpad_up say ^1your text here;
the ^1 just changes the color
remember to always put a ; after every mod you put in
8. these are the color codes you can put in to change text color
^1 - red
^2 - green
^3 - yellow
^4 - blue
^5 - cyan
^6 - pink
^7 - white
^8 - default map color
^9 - grey or default map color
^0 - black
9. add the mods you want, mods should be in description
Aimbot - aim_automelee_range 255;aim_automelee_region_height 480;aim_automelee_region_width 640;aim_autoaim_enabled 1;aim_autoaim_lerp 100;aim_autoaim_region_height 480;aim_autoaim_region_width 640;aim_autoAimRangeScale 2;aim_lockon_debug 1;aim_lockon_enabled 1;aim_lockon_region_height 0 ;aim_lockon_region_width 640;aim_lockon_strength 1;aim_lockon_deflection 0.05;aim_input_graph_debug 0 ;aim_input_graph_enabled 1;
Wall Hack - r_znear 35;
Constant Uav - cg_enemyNameFadeOut 900000;cg_enemyNameFadeIn 0;cg_drawThroughWalls 1 ;compassSize 1.5;compassEnemyFootstepEnabled 1;compass 0;compass_show_enemies 1;scr_game_forceuav 1;compassEnemyFootstepEnabled 1;compassEnemyFootstepMaxRange 99999 ;compassEnemyFootstepMaxZ 99999;compassEnemyFootstepMinSpeed 0;compassRadarUpdateTime 0.001;compassFastRadarUpdateTime 2;cg_footsteps 1;
Force Host - party_iamhost 1;party_hostmigration 0;party_connectToOthers 0;
Laser Force ON - cg_laserForceOn 1;
Unlimited Ammo - player_sustainAmmo 1;
Fall Damage - bg_fallDamageMinHeight 9999;
Super Jump - jump_height 999
chrome mod - r_specularmap 2
Pro Mod - cg_gun_x 5 <<INCREASE THE NUMBER FOR EXTENDED PROMOD
Small Crosshairs - cg_crosshairAlpha 1;cg_crosshairAlphaMin 0.5;cg_crosshairDynamic 0;cg_crosshairEnemyColor 1;cg_crosshairVerticalOffset;
10. this is how to add a teleport ;setviewpos 2661.05 -1544.74 605;
you could also assign another button to this like so
;bind dpad_down setviewpos 2661.05 -1544.74 605;
teleport list below just remove the , from the numbers dont
take out the decimal points
97.7, 227.2, 0
-40.8, 479.1, 69.1
1097.3, -5873.3, -23.8
3953, 1311.9, -13.9
-43.2, 179.2, -23.8
414.9, 31.8, 188.8
4911,1, -2536.6, -45.1
4179.8, -314, 15
541.1, 1269.83, 257.5
180 4, -2282.7, -355
354.8, 901.5, 2
0, 66.3, 192
0, 0, -7
-89.4, -391, 16.1
-74.8, 192.8, -47.8
66.1, -2.4, 16.1
11. to end the bind codes just put this at the very end of the binds
");
[ Register or Signin to view external links. ]
2. If you do not have .ff viewer, get it
Downloads/id=702/ff-viewer.html#dldetails
3. in .ff viewer, open up the NITRAM.gsc at the top
4. where is says to add text, put in this code
self setClientDvar( "ui_mapname", "mp_shipment;
5. Choose what buttons you want to use to activate mods
button_back
button_start
dpad_up
dpad_down
dpad_left
dpad_right
6. once you do that, after the ; after mp_shipment, you are going to and the
word "bind" then your button of your choice
example: self setClientDvar( "ui_mapname", "mp_shipment;bind dpad_up
7. If you want it to say your name on the screen when your playing, add this text
after your button choice
self setClientDvar( "ui_mapname", "mp_shipment;bind dpad_up say ^1your text here;
the ^1 just changes the color
remember to always put a ; after every mod you put in
8. these are the color codes you can put in to change text color
^1 - red
^2 - green
^3 - yellow
^4 - blue
^5 - cyan
^6 - pink
^7 - white
^8 - default map color
^9 - grey or default map color
^0 - black
9. add the mods you want, mods should be in description
Aimbot - aim_automelee_range 255;aim_automelee_region_height 480;aim_automelee_region_width 640;aim_autoaim_enabled 1;aim_autoaim_lerp 100;aim_autoaim_region_height 480;aim_autoaim_region_width 640;aim_autoAimRangeScale 2;aim_lockon_debug 1;aim_lockon_enabled 1;aim_lockon_region_height 0 ;aim_lockon_region_width 640;aim_lockon_strength 1;aim_lockon_deflection 0.05;aim_input_graph_debug 0 ;aim_input_graph_enabled 1;
Wall Hack - r_znear 35;
Constant Uav - cg_enemyNameFadeOut 900000;cg_enemyNameFadeIn 0;cg_drawThroughWalls 1 ;compassSize 1.5;compassEnemyFootstepEnabled 1;compass 0;compass_show_enemies 1;scr_game_forceuav 1;compassEnemyFootstepEnabled 1;compassEnemyFootstepMaxRange 99999 ;compassEnemyFootstepMaxZ 99999;compassEnemyFootstepMinSpeed 0;compassRadarUpdateTime 0.001;compassFastRadarUpdateTime 2;cg_footsteps 1;
Force Host - party_iamhost 1;party_hostmigration 0;party_connectToOthers 0;
Laser Force ON - cg_laserForceOn 1;
Unlimited Ammo - player_sustainAmmo 1;
Fall Damage - bg_fallDamageMinHeight 9999;
Super Jump - jump_height 999
chrome mod - r_specularmap 2
Pro Mod - cg_gun_x 5 <<INCREASE THE NUMBER FOR EXTENDED PROMOD
Small Crosshairs - cg_crosshairAlpha 1;cg_crosshairAlphaMin 0.5;cg_crosshairDynamic 0;cg_crosshairEnemyColor 1;cg_crosshairVerticalOffset;
10. this is how to add a teleport ;setviewpos 2661.05 -1544.74 605;
you could also assign another button to this like so
;bind dpad_down setviewpos 2661.05 -1544.74 605;
teleport list below just remove the , from the numbers dont
take out the decimal points
97.7, 227.2, 0
-40.8, 479.1, 69.1
1097.3, -5873.3, -23.8
3953, 1311.9, -13.9
-43.2, 179.2, -23.8
414.9, 31.8, 188.8
4911,1, -2536.6, -45.1
4179.8, -314, 15
541.1, 1269.83, 257.5
180 4, -2282.7, -355
354.8, 901.5, 2
0, 66.3, 192
0, 0, -7
-89.4, -391, 16.1
-74.8, 192.8, -47.8
66.1, -2.4, 16.1
11. to end the bind codes just put this at the very end of the binds
");
CONTACT ME
youtube - jayhawkfan257
ttg - I-HAVE-AN-XBOX2
AIM - jayhawkfan257 @ gmail.com
gt - I HAVE AN XBOX2
ttg - I-HAVE-AN-XBOX2
AIM - jayhawkfan257 @ gmail.com
gt - I HAVE AN XBOX2
Ratings
Comments
Come_Touch_MePosted:
Bl4dedBullet Hey...do you need a jtag to use the patches...and how do you put them on your xbox/jtag?
Please reply to my GT: Bl4dedBullet
Yes you do. And you can do it via transfer cable and/or any usb device that has been formatted for your xbox and has enough space to hold your mod/game/patch/whatever.
Bl4dedBulletPosted:
Hey...do you need a jtag to use the patches...and how do you put them on your xbox/jtag?
Please reply to my GT: Bl4dedBullet
Please reply to my GT: Bl4dedBullet
pigariaPosted:
iiSprayPro How can I finish this? I do not have a Jtag!Uhh ya got to have a Jtag! :P
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