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Ghosts Tu7 Offsets [release]
Posted:
Ghosts Tu7 Offsets [release]Posted:
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Joined: Sep 21, 201311Year Member
Posts: 454
Reputation Power: 26
meh just posted these on s7 but heres a few more commonly used ones ...
SV_GameSendServerCommand = 0x824BDC98
Player State = Stayed the same ?
HudElemAlloc = 0x823D82D8
SV_ExecuteClientCommand = 0x824BA730
CBuf = 0x82434C54 //i think?
SV_SetConfigstring = 0x824C03A8
G_InitializeAmmo = 0x823DC340
Jump = 0x820155CC
NoFall = 0x8222141C // the same ?
Red boxes = 0x8225D574 //nop it
SV_Cmd_TokenizeString = 0x82438408
SV_Cmd_EndTokenizedString = 0x82437984 // ?
G_SetAngle = 0x8241AAB0
G_MaterialIndex = 0x82155810
FPS = 0x82521F6C
FPS Text = 820498D4
SV_GameSendServerCommand = 0x824BDC98
Player State = Stayed the same ?
HudElemAlloc = 0x823D82D8
SV_ExecuteClientCommand = 0x824BA730
CBuf = 0x82434C54 //i think?
SV_SetConfigstring = 0x824C03A8
G_InitializeAmmo = 0x823DC340
Jump = 0x820155CC
NoFall = 0x8222141C // the same ?
Red boxes = 0x8225D574 //nop it
SV_Cmd_TokenizeString = 0x82438408
SV_Cmd_EndTokenizedString = 0x82437984 // ?
G_SetAngle = 0x8241AAB0
G_MaterialIndex = 0x82155810
FPS = 0x82521F6C
FPS Text = 820498D4
#2. Posted:
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Joined: Sep 21, 201311Year Member
Posts: 454
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Oh yea forgot this was TTG,
Most have no clue how to use my **** bad
Most have no clue how to use my **** bad
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#3. Posted:
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Joined: Dec 28, 201311Year Member
Posts: 65
Reputation Power: 3
Status: Offline
Joined: Dec 28, 201311Year Member
Posts: 65
Reputation Power: 3
Parsing wrote Oh yea forgot this was TTG,
Most have no clue how to use my **** bad
lol a lot of people on here dont no what they are! I DO THO:)
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#4. Posted:
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Joined: Sep 21, 201311Year Member
Posts: 454
Reputation Power: 26
GrizzlyVideosHD wroteParsing wrote Oh yea forgot this was TTG,
Most have no clue how to use my **** bad
lol a lot of people on here dont no what they are! I DO THO:)
Ahh good atleast someone knows + some
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#5. Posted:
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Joined: Dec 30, 201212Year Member
Posts: 3,778
Reputation Power: 3016
Status: Offline
Joined: Dec 30, 201212Year Member
Posts: 3,778
Reputation Power: 3016
GrizzlyVideosHD wroteJust shut up Austin. You may make some pretty sick mw2 menus, but you can't code c#. Jk Have fun with them.Parsing wrote Oh yea forgot this was TTG,
Most have no clue how to use my **** bad
lol a lot of people on here dont no what they are! I DO THO:)
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#6. Posted:
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Joined: Jan 24, 201113Year Member
Posts: 1,365
Reputation Power: 81
Parsing wrote meh just posted these on s7 but heres a few more commonly used ones ...
SV_GameSendServerCommand = 0x824BDC98
Player State = Stayed the same ?
HudElemAlloc = 0x823D82D8
SV_ExecuteClientCommand = 0x824BA730
CBuf = 0x82434C54 //i think?
SV_SetConfigstring = 0x824C03A8
G_InitializeAmmo = 0x823DC340
Jump = 0x820155CC
NoFall = 0x8222141C // the same ?
Red boxes = 0x8225D574 //nop it
SV_Cmd_TokenizeString = 0x82438408
SV_Cmd_EndTokenizedString = 0x82437984 // ?
G_SetAngle = 0x8241AAB0
G_MaterialIndex = 0x82155810
FPS = 0x82521F6C
FPS Text = 820498D4
Thanks for this bro but I don't bother to look here for offsets lol
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#7. Posted:
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Joined: Sep 03, 201212Year Member
Posts: 1,933
Reputation Power: 87
Thankyou for this release!
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#8. Posted:
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Joined: Oct 27, 201014Year Member
Posts: 281
Reputation Power: 17
Status: Offline
Joined: Oct 27, 201014Year Member
Posts: 281
Reputation Power: 17
BHO wroteParsing wrote meh just posted these on s7 but heres a few more commonly used ones ...
SV_GameSendServerCommand = 0x824BDC98
Player State = Stayed the same ?
HudElemAlloc = 0x823D82D8
SV_ExecuteClientCommand = 0x824BA730
CBuf = 0x82434C54 //i think?
SV_SetConfigstring = 0x824C03A8
G_InitializeAmmo = 0x823DC340
Jump = 0x820155CC
NoFall = 0x8222141C // the same ?
Red boxes = 0x8225D574 //nop it
SV_Cmd_TokenizeString = 0x82438408
SV_Cmd_EndTokenizedString = 0x82437984 // ?
G_SetAngle = 0x8241AAB0
G_MaterialIndex = 0x82155810
FPS = 0x82521F6C
FPS Text = 820498D4
Thanks for this bro but I don't bother to look here for offsets lol
Not all offsets will work, because some offsets are wrong.
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#9. Posted:
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Joined: Sep 21, 201311Year Member
Posts: 454
Reputation Power: 26
XeAri wroteBHO wroteParsing wrote meh just posted these on s7 but heres a few more commonly used ones ...
SV_GameSendServerCommand = 0x824BDC98
Player State = Stayed the same ?
HudElemAlloc = 0x823D82D8
SV_ExecuteClientCommand = 0x824BA730
CBuf = 0x82434C54 //i think?
SV_SetConfigstring = 0x824C03A8
G_InitializeAmmo = 0x823DC340
Jump = 0x820155CC
NoFall = 0x8222141C // the same ?
Red boxes = 0x8225D574 //nop it
SV_Cmd_TokenizeString = 0x82438408
SV_Cmd_EndTokenizedString = 0x82437984 // ?
G_SetAngle = 0x8241AAB0
G_MaterialIndex = 0x82155810
FPS = 0x82521F6C
FPS Text = 820498D4
Thanks for this bro but I don't bother to look here for offsets lol
Not all offsets will work, because some offsets are wrong.
Yea correction :
CBuf : 0x82437490
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#10. Posted:
Status: Offline
Joined: Oct 27, 201014Year Member
Posts: 281
Reputation Power: 17
Status: Offline
Joined: Oct 27, 201014Year Member
Posts: 281
Reputation Power: 17
Parsing wroteXeAri wroteBHO wroteParsing wrote meh just posted these on s7 but heres a few more commonly used ones ...
SV_GameSendServerCommand = 0x824BDC98
Player State = Stayed the same ?
HudElemAlloc = 0x823D82D8
SV_ExecuteClientCommand = 0x824BA730
CBuf = 0x82434C54 //i think?
SV_SetConfigstring = 0x824C03A8
G_InitializeAmmo = 0x823DC340
Jump = 0x820155CC
NoFall = 0x8222141C // the same ?
Red boxes = 0x8225D574 //nop it
SV_Cmd_TokenizeString = 0x82438408
SV_Cmd_EndTokenizedString = 0x82437984 // ?
G_SetAngle = 0x8241AAB0
G_MaterialIndex = 0x82155810
FPS = 0x82521F6C
FPS Text = 820498D4
Thanks for this bro but I don't bother to look here for offsets lol
Not all offsets will work, because some offsets are wrong.
Yea correction :
CBuf : 0x82437490
SV_Cmd_EndTokenizedString
0x82437980
G_MaterialIndex
0x82155720
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