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#11. Posted:
Asymmetrical
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You said SLIGHTLY NEW...

and

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#12. Posted:
Prohibit
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Zykai wrote
Asymmetrical wrote
Zykai wrote But something simple and clean anybody can do, you know what i mean?


No they cant actually.

And you claimed to like Abstract and Unique, yet you created generic and overdone.

If Clean and Simple is easy...do it....effectively

I never claimed to be anything i stated in the whole topic that i am NEW so i don't know where you got that from

Maybe from the reply you made to someone?

"But would simple look good, it just simple ya know? I like abstract and unique things but really clean and smooth are nice also"
#13. Posted:
Panigale
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Zykai wrote
Asymmetrical wrote
Zykai wrote But something simple and clean anybody can do, you know what i mean?


No they cant actually.

And you claimed to like Abstract and Unique, yet you created generic and overdone.

If Clean and Simple is easy...do it....effectively

I never claimed to be anything i stated in the whole topic that i am NEW so i don't know where you got that from

You said right here that you like "abstract and unique."
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#14. Posted:
Illustrated
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Hoop wrote I'd stay away from the "GFX" logo's, there is nothing unique about the logos, just some 3D text, with flares and 1000's of overlays.

I'd follow the 2D route, to create simple logo's.


That's not a logo?
I don't think he ever said it was supposed to be a logo either, haha.
#15. Posted:
Prohibit
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Illustrated wrote
Hoop wrote I'd stay away from the "GFX" logo's, there is nothing unique about the logos, just some 3D text, with flares and 1000's of overlays.

I'd follow the 2D route, to create simple logo's.


That's not a logo?
I don't think he ever said it was supposed to be a logo either, haha.

Have you not read the topic title?...
#16. Posted:
Illustrated
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RDB wrote
Illustrated wrote
Hoop wrote I'd stay away from the "GFX" logo's, there is nothing unique about the logos, just some 3D text, with flares and 1000's of overlays.

I'd follow the 2D route, to create simple logo's.


That's not a logo?
I don't think he ever said it was supposed to be a logo either, haha.

Have you not read the topic title?...

Hahaha, well you got me there.
I just glanced at the title... Completely missed the parenthesis.

Regardless, this isn't a logo.
#17. Posted:
NFT
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I understand it's not great, but you tried your best. I would move away from the 3D text aspect as that could be done by anyone, try to go for simple yet effective 2D stuff. We all start somewhere, just try your best and keep on at it


Last edited by NFT ; edited 1 time in total
#18. Posted:
2k15
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Way to many flares and overlays.
It is just the same generic 3D work.
I would stay away from that and move onto 2D.
When I first started I used to make stuff like this and think it was really unique
(which clearly it wasn't as they are everywhere) I then started
to do 2D work and it looked so much better and I wouldn't have to use flares and 100's of overlays.
So to sum this up stay away from the same generic 3D work.
#19. Posted:
CriticaI
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Hoop wrote I'd stay away from the "GFX" logo's, there is nothing unique about the logos, just some 3D text, with flares and 1000's of overlays.

I'd follow the 2D route, to create simple logo's.


Where's the logo at?
All I saw was a YouTube banner.



This isn't Star Trek.
Stay away from so many lens flares.
#20. Posted:
919
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Not a logo, don't mean to be like every one else but if you're going to go for an abstract look don't copy other styles, if you do that isn't abstract... It's dumb be original i might be the only designer that still like abstract/complex designs nowadays but that's just pointing me towards simple & clean just like everyone else... Rate: -10/10

Note: -10 = negative ten not a typo
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